#pragma once
#include <Ogre.h>
#include <OIS/OIS.h>
#include <CEGUI/CEGUI.h>
#include <OgreCEGUIRenderer.h>
#include "MovableText.h"

using namespace Ogre;

class Utility
{
public:
	Utility();
public:
	static void drawTxt(Ogre::String tName, Ogre::UTFString tText, Ogre::SceneNode *tNode, Ogre::Real tSize=5.0f , Ogre::Real tHeight=20.0f);
	static Ogre::UTFString ConvertToUTF(Ogre::String String);
};
